the game is good but bro i press "A" character goes forward "D" "S" too this makes a difficulty way to play and when you left vent make the character lift without need to use CTRL again. And put some more lights like i was in a vent when lights come out and i cannot see anything only dark, i don't know where i was in the vent
Control is already being worked on. And as for the light, in comparison with earlier versions, the building is now very light. Ventilation not specially lit
The game is perfect, but the controls are completely useless. Overall, I give 3.5/5, unfortunately the optimization and controls are useless.(Little change 4.5/5 the optimization is good im just only stupid:))
Oh, its not the optimization - just your PC is quite weak probably. I recommend you try to lower resolution and quality preset via settings and tell me your FPS before and after please. If it wont change then It IS probably my bad, but if it will change - then just your PC is potato and I cant help you with that :(
redownload the latest one please. There is a way to do it after the latest patch. If it helped you with the performance - consider changing your game rating if you wish. Cheers!
Found it.. I gave up and kept spamming E everywhere and found it in the kitchen. I'd say probably cuz I am not able to aim the flashlight, I couldn't see it.
Well,I’m not afraid actually,but this game is too hard for me.Especially I cant find the task object.The toy girls will catch me before I find the object.
amazing job, been searching for a game like this, it maybe a bit funky with the controls and stuff but can wait for the next update. only hoping that there are continuous updates and no cancelation any time soon ;-;
once you've completed making the whole game will you give out a complete save file for people? and will the custom mode be available straight away when you download the game?
Hello! I think Ill leave cheat codes via key combinations in every night/make a console with special commands. I dont really think that its possible to transition saves - they are stored in your regedit, but Ill think about it when I finish the game
Loving this, especially now that you can actually see and play since the character doesn't fill the camera with their face :) Still absolutely loving that Bonnie capture, if those capture scenes are all your creation you absolutely gotta make some outside of this game, you have great skill with that. Also, where can the pizza slices spawn???? I can barely find the cupcake, but the pizza slice evades me (Just like the power switch in the main stage area)
Im doing all the "scenes" and animations by myself also that pizza slice spawn in the toilet room, spring stage or foxy corner, or main hall, I dont really remember too x3 yet I before uploading the game I recomplete multiple times whole game from night 1 to night3 in order to check if its working properly and possible
Alright, will look in those spaces, the game is fairly difficult for various reasons because how hard it is to find those items, maybe a slight glow, probably only when the flashlight is on (although it is hard enough without the flashlight to do anything so probably won't make it too easy if the items had a constant glow)
I really liked the game but it's too difficult the robots they can hear you walking that for me I just hear running and a vision around your character so weak because when the energy it turns out you can't see anything there it makes the game even more difficult and the energy ends up like water
so far i love it. The only issues that is the crouching cause when i click ctrl it doesn't work until like the 3rd time i press it, and the locations of the generators. Like i have a hard time finding them i only found one, but other than that absolutely love your game and can't wait for more
Ух щас насру блин "экспертный" гейм дизайнерский анализ порно игры. Начну с того что делать free roam игру без возможности стрейфить или хотя бы назад отойти это "очень умно" и подозреваю что это вылезло из того что для передвижения игрока используется root motion, а так как сделать чтобы движение во все 4 стороны работало нормально ты не знаешь то и ходить в эти стороны персонаж не может. Вторая проблема которая вылезает из анимаций это то что управление не отзывчивое. Иногда персонаж не приседает, иногда не показывает часы и иногда не достает планшет из за чего приходится по кнопке несколько раз долбить. И также надобность в стоянии на месте что бы посмотреть на часы или на планшет бесит. Погружение это конечно круто, но не когда оно геймплею мешает. Выносливость тоже палки в колеса вставляет. Персонаж не может с офиса до выхода добежать за одну полоску, а игроку надо с этим еще как то от аниматроников удирать. Энергия которая используется на все это тоже какой то бред. Почему фонарик питается от энергии здания и почему я могу пополнять энергию здания с помощью какой то зарядки для батареек в туалете. В чем вообще смысл иметь разряжающийся фонарик, если без него ты ни черта не видишь, а один из врагов держится на том что ты его должен видеть. (Чика) Бонни слышит через стены и может тебя услышать даже если ты случайно нажал на кнопку ходьбы. Также враги тебя моментально замечают что становится не удобно из за управления, не реалистично, да и впринципе добавление поблажки игроку в виде надобности игрока оставаться 1-2 секунды в поле зрения врага для перехода в состояние погони пошло бы игре только во благо, если тебе не хватает пары метров забежать за угол например. Также механика сдерживания Фокси за которой надо смотреть минуту что бы её параметр скуки упал, что сжирает кучу энергии. Еще перечислю парочку вещей которые не могу категорировать: На 2 ночи у меня каким то образом раздвоилась Чика. Локация не похожа на ночной клуб. Фонарик не двигается за камерой игрока. Слишком темно. Меню паузы нету. Неудобно тянутся каждый раз до Т чтобы открыть планшет, удобнее был бы TAB. (субъективно?) Управление можно было бы и в меню засунуть, а не только в начало первой ночи. Все еще страшнее чем Security Breach. (одобряю)
Я не эксперт в кодинге, но осведомлён о всех этих проблемах и попытаюсь все их решить путём голосований в дискорд сервере, как лучше всё это решить. И аниматроники не раздваивались ни разу, это были галюцинации из-за рассудка, упавшего в 0. Мне ещё много над чем работать нужно, я вкурсе.
Enjoy what I see so far, but as I think a few other comments pointed out, could use a struggle system to break free rather than just game over, but then again, maybe that's just my desire to see bouncing breasts in the face. Also the WASD movement needs fixing so they're not all forward if that was the intent.
Extremely great and promising game! I played this before the update so what I have to say may not be relevant but I think it still should be since I'm avoiding bugs.
Actually I will say that there was a bug that softlocks you when you close the door right as you get caught by an animatronic, specifically bonnie. This might be in the new update which is why I'm mentioning it.
Anyways, the concept of a free-roam horror nsfw game is something I've been looking for forever. The fact that it's fnaf only makes it better imo. Immediately the concept alone makes this game one of my top 10 nsfw games of all time. It is a bit too dark which makes it hard to see, but that may be what you're going for.
However, if I were you I would lean less into the scary since that's not what players are playing the game for. Replace jumpscare noises with something less scary, like the noises the FNIA characters make when they catch the player. If you're going for a more 'thriller' experience though, do what you want. I'm not your dad.
What I will say is ditch the night system, or at least rework it. Tasks can be beaten before any of the anamitronics even begin moving, meaning you just hide somewhere for the remainder of the game, which means about 5 minutes of doing nothing. It's bad game design to have such a long time of no action. This can be solved by removing night system. Just give the player 3-5 tasks, then let them go back to the exit and end the night immediately.
If you must have a night system, I suggest giving the player tasks over the course of the entire night. Like 1 at the beginning, 1 at midnight or 1 am, and 1 at 3 or 4 am. Also allow the player to leave at 6 am.
I also think animatronics should be more forgiving. Maybe give the player a chance to escape if caught if they have enough sanity, similar to how the illusions work? The reason why instadeath works in other freeroams, say Security Breach, is because there is either a ton of room to escape when seen and/or well as enough lighting to see where to go. This game has neither, meaning instadeath is really unforgiving when there are times where you either have no room to escape or can't see the animatronic right in front of you.
Finally, for the nsfw stuff, the way you handle it is great. I would say don't focus too much on the nsfw stuff, but honestly that's probably what everyone is coming for. I don't think anyone will complain if you give each character a second or even third animation, but honestly even just leaving it at a single animation per animatronic is enough to make people interested. That being said, make sure the main four animatronics are the only ones you add. Any more and the game will get too cluttered without a major redesign.
Again great game. I'm excited to see what you will do in the future. Let me know if you liked my advice or if it doesn't fit your vision.
Да искать предметы это сложное занятие как и чинить элеваторы которые вырубаются так же я заметил что меня часто преследовала теневая Бонни странно что пока англ мены не заметили это также меня удивил перс охранник который не похож на человека а на животное так выражусь ибо я не совсем люблю играть за Фурри могу только предположить что персонаж был взят с VRCHAT я про охранника ибо арсенал и костюм очень схожи.
can you make the game easier, or simpler? if you add an easy mode or a mode without generators or something like that just so that people can experience the full game without spending hours trying to get past night 1
night 1 is easy - all you need to do is just complete the tasks - enter kitchen and office, then you may afk in front of the exit if you cant beat the game normally.
I like the concept of the game, however I'm here mostly to report a few bugs.
1. (W, A, S, D) controls do not work properly, they all move the MC forward
2. the enemy character follows the MC and sometimes it ma bug in a way where it can see you threw the wall.
3. while crawling in the vent your character is partially able to clip threw the wall.
4. crouching is ok but a bit slow and weird.
5. Camara feed on the tablet is a bit to bright and in my personal opinion is a bit hard to see what is what.
6. I like that there is a task list but I've gotten confused several time sense the layout of the restaurant is a bit weird.
friendly reminder that I did like the game and as you said yourself you just starting to make this game. I hope that in the future I will see a few more updates to it, I have high hopes that this will be good one.
1. Will be fixed I hope, its hard to do it 2. They can hear you if you walk/run, they does not see you through walls, Later ill try to make it more obvious 3. Fixed, will upload hotfix soon 4. Fixed, will upload hotfix soon 5. WIll reduce some effects on the cameras 6. I tried to make it as gameplay balanced as it possible, but Im a newbie im game creating
Love the new update but in all honesty the crouching seems slower now than in the last build. Not trying to throw any sort of shade i promise but my character points the flashlight up for like 2 seconds before starting to crawl. This is kinda annoying when youre in chase and you have to time it. other than that and the usual problems the new update is fire and i appreciate what youre doing :)
im on an asus chromebook and attempted to run the game through webgl and is basicly unplayable due to lag any idea on if the android port runs any better and release?
depends on what's your phone I guess? I mean, this game is already very optimized (Ill just make a quick hotfix to improve it even more), so I dont know. You could try running a WEBGL build on your phone tho!
even though im on the old version of the game i'm still trying to complete night two (since I can't find the pizza slice lol ) but the game absolutely phenomenal even if there was some small bugs in them.Love the work ZuryAoki can't wait too see some new animatronic's and tasks added to the game.
Thanks! I recommend you to update the version - also, pizza slice in the older version doesnt randomly spawn so its location in the main stage. https://ibb.co/TY4dSFg
theres a charger in the toilet room and yes, its only one. Night 1 is simple - just enter kitchen, enter your office and then if you wish, you can simply AFK for the rest of the night in front of the exit.
hope in next update made the animatronics can check the vent or made the player can't react with exit door if is 0 sanity, the vent was still safer and better than office.
Hello again Zury. Do to.. ahem- yes. A few issues and also lack of information to the task. (which we're waiting patiently waiting for to be fixed) Perhaps you can do a gallery option with all characters? I think we all would love that.~
why do you need a gallery when there are only 3 enemies and 3 scenes in the game.That's when the game is fully released or there will be many enemies and many scenes, then the meaning of the gallery will be.
Hello! Im thinking of making more additional nsfw scenes/nights for my boosty supports (even if I don't have them now XD). Its a bit unfair, but Ill keep up the itch io page ~1-2 months away from the boosty page.
Also, Ill definetly add a special button in menu which is called "Tips" or "Hints" because some people are struggling to read my hints while loading screens. :P
before this game blows up, is it possible for you to do something like hide a discord join link somewhere in the in game map for early player, I think the 1-2 month difference from the boosty and the itch.io is fine tho
After the hotfix Im working on - Ill publish a link to the discord server, you will be able to chat & vote & suggest & such without supporting my boosty, but it means no access to the prebuilds & extra stuff
The bugs that were promised to be fixed in the next version are those bugs that affect the gameplay.
1) Player control
2) Crouch in ventilation
Bugs are noticed in the current version.
1) Sometimes the main character's head goes through the texture.
2) Sometimes the game crashes.
Worth adding.
AI patrolling.
1) Chica and Bonnie don't leave the stage. And foxy from his bay. It is necessary to make them patrol different locations. And then the game turns into a run from one room to another to fix the generator.
The question is where can a cupcake and a slice of pizza spawn.
And yes, I understand Russian well, I can write in Russian if it makes it easier for you.
1) they does not see you through walls. They hear you through the walls if you walk/run and you can restore the charge in toilet only when your 3 generators are up. Once they all off, you won't be able to recharge 2) Explain further - through walls if you are way too close to them? 3) Never experienced crashes.
1) Chica and Bonnie are supposed to patrol the stage, kitchen and mangle room. Their alternates partol spring stage, spawn location and foxy's cove. And foxy does leave her bay if you won't watch her camera for a long time/ trigger her once.
They spawn in a random locations, you gotta find them by yourself
The author is not much illogical that the flashlight consumes energy from generators, and without it it is impossible to see at least something. I would add batteries for the flashlight.
Я уже успел просмотреть обновление. Приятно удивлен что сейчас появился рандом в спавне предметов это сделало игру более сложной. Но и багов я нашел не мало. Пока самый серьезный это то что Зайка видит сквозь стену туалета и атакует. (Продолжу искать подобное)
можем связаться где-нибудь вроде дискорда, чтобы у меня был точный список багов. Она тебя не увидела, а услышала - поскольку ты не полз и не стоял на месте а шёл, то она стригерилась на это. У всех аниматроников есть возможность не только видеть, но и слышать, причём у каждого аниматроника эта зона разная.
Hey Zury! Hoping you could explain a little. Or maybe i just missed something. Is Bonnie the only AI in-game at the moment? Or does the others add in through the nights?
loose suggestion - add version number to download zip so that it’s easier to track which version you already played and browser doesn’t rename downloads automatically to (1) (2) (3) etc.
man in the next update can u made the player can move while using T or G because is a little annoying when u press for mistake T or G and u got stucked
I created an account just for this. Even then, this is some new stuff. Might as well support it.
ANYWAYS.
Here are a few things I have to say
1. Map I get lost pretty easily. Guess that's probably just me though. It would be nice to have the tablet display the maps and the 3 generators, kinda like the original FNaF games.
2. Face is clipping through camera Pretty hard to navigate through the dark hallways if all I see are eyeballs and teeth.
3. Walking is kind of clunky Walking is really clunky, although I might just be my framerate, even low settings won't raise the Frames Per Second.
These are all I have to say. I'm supporting you dude, hope this project sees completion.
Ah, I played a night. Nice one. Pretty cool too, although the walking problem (that being somehow WASD moves the guard only forwards) is a slight issue.
← Return to game
Comments
Log in with itch.io to leave a comment.
the game is good but bro i press "A" character goes forward "D" "S" too this makes a difficulty way to play and when you left vent make the character lift without need to use CTRL again. And put some more lights like i was in a vent when lights come out and i cannot see anything only dark, i don't know where i was in the vent
Control is already being worked on. And as for the light, in comparison with earlier versions, the building is now very light. Ventilation not specially lit
The game is perfect, but the controls are completely useless. Overall, I give 3.5/5, unfortunately the optimization and controls are useless.(Little change 4.5/5 the optimization is good im just only stupid:))
Work on control is now put in the first place. I can’t say anything about optimization, the game has graphics settings to solve this issue.
what's your PC specs and did you used the browser version or downloadable for windows? The problem might be in your PC specs(?)
CPU: Intel Quad 2 Quad Q9550
GPU: AMD Radeon Hd 6670
RAM:8GB
Oh, its not the optimization - just your PC is quite weak probably. I recommend you try to lower resolution and quality preset via settings and tell me your FPS before and after please. If it wont change then It IS probably my bad, but if it will change - then just your PC is potato and I cant help you with that :(
I have the downloaded version and there is no way to set the resolution
redownload the latest one please. There is a way to do it after the latest patch. If it helped you with the performance - consider changing your game rating if you wish. Cheers!
Is night 3 incomplete? cant find toy blaster
it is finished and complete, just search more for it
thought so, even tho i ran around every room like 4 times each night i restart XD
the blaster usually spawns in the kitchen
arcade zone
and main stage near prize boxes
Knew it! I mostly looked into these places more cuz i thought they would be convenient, thank you.
Found it.. I gave up and kept spamming E everywhere and found it in the kitchen. I'd say probably cuz I am not able to aim the flashlight, I couldn't see it.
Oh, might replace it aswell then... my bad!
I cant finish the night 2,maybe that because of my noob.I hope you can give me some secret of the success
Don't be afraid))
Well,I’m not afraid actually,but this game is too hard for me.Especially I cant find the task object.The toy girls will catch me before I find the object.
On the second night, the safest place is the room fexa)
please tell me how did you finish the night 2,I’m noob
I completed all the tasks before the activation of the girls, then I just stood in the foxy room
same.
just try to remember the places where the tasks spawn
amazing job, been searching for a game like this, it maybe a bit funky with the controls and stuff but can wait for the next update. only hoping that there are continuous updates and no cancelation any time soon ;-;
Im planning on keeping the game up for now.
once you've completed making the whole game will you give out a complete save file for people? and will the custom mode be available straight away when you download the game?
Hello! I think Ill leave cheat codes via key combinations in every night/make a console with special commands. I dont really think that its possible to transition saves - they are stored in your regedit, but Ill think about it when I finish the game
i know its a bit rude of me to ask but how do i get to the game file via regedit? or is there anything i should search up to find out, sorry.
Good game,I seeing future in this one.But Could you Please.FIX THE CROUCH.Jesus.I saw was my keyboard broken,I Literally EAT THE CTRL.
just finishing the patch where this issue should be fixed (probably?)
is it normal that a s and d make me move forward or is that a bug on my end
my mistake and definetly a bug. Im trying to fix it
Use your mouse to direct if you don't have one.
Does the game actually have a sex scene once caught?
of course
Loving this, especially now that you can actually see and play since the character doesn't fill the camera with their face :) Still absolutely loving that Bonnie capture, if those capture scenes are all your creation you absolutely gotta make some outside of this game, you have great skill with that. Also, where can the pizza slices spawn???? I can barely find the cupcake, but the pizza slice evades me (Just like the power switch in the main stage area)
Im doing all the "scenes" and animations by myself
also that pizza slice spawn in the toilet room, spring stage or foxy corner, or main hall, I dont really remember too x3
yet I before uploading the game I recomplete multiple times whole game from night 1 to night3 in order to check if its working properly and possible
Alright, will look in those spaces, the game is fairly difficult for various reasons because how hard it is to find those items, maybe a slight glow, probably only when the flashlight is on (although it is hard enough without the flashlight to do anything so probably won't make it too easy if the items had a constant glow)
I really liked the game but it's too difficult the robots they can hear you walking that for me I just hear running and a vision around your character so weak because when the energy it turns out you can't see anything there it makes the game even more difficult and the energy ends up like water
I will try to rework the energy/sanity system soon!
just one more thing that I don't think will be hard to put on so you can see the watch and the tablet when you're crouching
so far i love it. The only issues that is the crouching cause when i click ctrl it doesn't work until like the 3rd time i press it, and the locations of the generators. Like i have a hard time finding them i only found one, but other than that absolutely love your game and can't wait for more
Ill fix crouching issues in the upcoming hotfix
Also someone made a map, you can find it deeper in the comment section
alright thanks and keep up the good work :D
their eyes DO glow in the darkness. And you can hear them before they will hear you/see you
Ух щас насру блин "экспертный" гейм дизайнерский анализ порно игры.
Начну с того что делать free roam игру без возможности стрейфить или хотя бы назад отойти это "очень умно" и подозреваю что это вылезло из того что для передвижения игрока используется root motion, а так как сделать чтобы движение во все 4 стороны работало нормально ты не знаешь то и ходить в эти стороны персонаж не может. Вторая проблема которая вылезает из анимаций это то что управление не отзывчивое. Иногда персонаж не приседает, иногда не показывает часы и иногда не достает планшет из за чего приходится по кнопке несколько раз долбить. И также надобность в стоянии на месте что бы посмотреть на часы или на планшет бесит. Погружение это конечно круто, но не когда оно геймплею мешает.
Выносливость тоже палки в колеса вставляет. Персонаж не может с офиса до выхода добежать за одну полоску, а игроку надо с этим еще как то от аниматроников удирать. Энергия которая используется на все это тоже какой то бред. Почему фонарик питается от энергии здания и почему я могу пополнять энергию здания с помощью какой то зарядки для батареек в туалете. В чем вообще смысл иметь разряжающийся фонарик, если без него ты ни черта не видишь, а один из врагов держится на том что ты его должен видеть. (Чика)
Бонни слышит через стены и может тебя услышать даже если ты случайно нажал на кнопку ходьбы. Также враги тебя моментально замечают что становится не удобно из за управления, не реалистично, да и впринципе добавление поблажки игроку в виде надобности игрока оставаться 1-2 секунды в поле зрения врага для перехода в состояние погони пошло бы игре только во благо, если тебе не хватает пары метров забежать за угол например. Также механика сдерживания Фокси за которой надо смотреть минуту что бы её параметр скуки упал, что сжирает кучу энергии.
Еще перечислю парочку вещей которые не могу категорировать:
На 2 ночи у меня каким то образом раздвоилась Чика.
Локация не похожа на ночной клуб.
Фонарик не двигается за камерой игрока.
Слишком темно.
Меню паузы нету.
Неудобно тянутся каждый раз до Т чтобы открыть планшет, удобнее был бы TAB. (субъективно?)
Управление можно было бы и в меню засунуть, а не только в начало первой ночи.
Все еще страшнее чем Security Breach. (одобряю)
Идея интересная, реализация хоррор на юнити.
Я не эксперт в кодинге, но осведомлён о всех этих проблемах и попытаюсь все их решить путём голосований в дискорд сервере, как лучше всё это решить. И аниматроники не раздваивались ни разу, это были галюцинации из-за рассудка, упавшего в 0. Мне ещё много над чем работать нужно, я вкурсе.
Enjoy what I see so far, but as I think a few other comments pointed out, could use a struggle system to break free rather than just game over, but then again, maybe that's just my desire to see bouncing breasts in the face. Also the WASD movement needs fixing so they're not all forward if that was the intent.
Ill add a QTE/struggle system for Freddy/some other special animatronics probably!
Extremely great and promising game! I played this before the update so what I have to say may not be relevant but I think it still should be since I'm avoiding bugs.
Actually I will say that there was a bug that softlocks you when you close the door right as you get caught by an animatronic, specifically bonnie. This might be in the new update which is why I'm mentioning it.
Anyways, the concept of a free-roam horror nsfw game is something I've been looking for forever. The fact that it's fnaf only makes it better imo. Immediately the concept alone makes this game one of my top 10 nsfw games of all time. It is a bit too dark which makes it hard to see, but that may be what you're going for.
However, if I were you I would lean less into the scary since that's not what players are playing the game for. Replace jumpscare noises with something less scary, like the noises the FNIA characters make when they catch the player. If you're going for a more 'thriller' experience though, do what you want. I'm not your dad.
What I will say is ditch the night system, or at least rework it. Tasks can be beaten before any of the anamitronics even begin moving, meaning you just hide somewhere for the remainder of the game, which means about 5 minutes of doing nothing. It's bad game design to have such a long time of no action. This can be solved by removing night system. Just give the player 3-5 tasks, then let them go back to the exit and end the night immediately.
If you must have a night system, I suggest giving the player tasks over the course of the entire night. Like 1 at the beginning, 1 at midnight or 1 am, and 1 at 3 or 4 am. Also allow the player to leave at 6 am.
I also think animatronics should be more forgiving. Maybe give the player a chance to escape if caught if they have enough sanity, similar to how the illusions work? The reason why instadeath works in other freeroams, say Security Breach, is because there is either a ton of room to escape when seen and/or well as enough lighting to see where to go. This game has neither, meaning instadeath is really unforgiving when there are times where you either have no room to escape or can't see the animatronic right in front of you.
Finally, for the nsfw stuff, the way you handle it is great. I would say don't focus too much on the nsfw stuff, but honestly that's probably what everyone is coming for. I don't think anyone will complain if you give each character a second or even third animation, but honestly even just leaving it at a single animation per animatronic is enough to make people interested. That being said, make sure the main four animatronics are the only ones you add. Any more and the game will get too cluttered without a major redesign.
Again great game. I'm excited to see what you will do in the future. Let me know if you liked my advice or if it doesn't fit your vision.
Thanks! Ill try to rework as much aspects as possible. For now Ill do some hotfixes/bugfixes and about to open a public discord server for the game.
Да искать предметы это сложное занятие как и чинить элеваторы которые вырубаются так же я заметил что меня часто преследовала теневая Бонни странно что пока англ мены не заметили это также меня удивил перс охранник который не похож на человека а на животное так выражусь ибо я не совсем люблю играть за Фурри могу только предположить что персонаж был взят с VRCHAT я про охранника ибо арсенал и костюм очень схожи.
Теневая зайка это галлюн. Не фурри а мальчик с ушками
the only thing that i see that needs a fix is the controls ( i dont know if its intentional or not due to the dev log,but i believe it was a mistake )
it is a mistake, but Ill really try to fix it.
any plans for futa content? if not understandable just figured id ask lol.
Hi! I guess not. Maybe as an easter egg/exclusive content for boosty supports
thx for the response either way i will still be looking forward to future updates. this game is Great.
can you make the game easier, or simpler? if you add an easy mode or a mode without generators or something like that just so that people can experience the full game without spending hours trying to get past night 1
night 1 is easy - all you need to do is just complete the tasks - enter kitchen and office, then you may afk in front of the exit if you cant beat the game normally.
bussing
I like the concept of the game, however I'm here mostly to report a few bugs.
1. (W, A, S, D) controls do not work properly, they all move the MC forward
2. the enemy character follows the MC and sometimes it ma bug in a way where it can see you threw the wall.
3. while crawling in the vent your character is partially able to clip threw the wall.
4. crouching is ok but a bit slow and weird.
5. Camara feed on the tablet is a bit to bright and in my personal opinion is a bit hard to see what is what.
6. I like that there is a task list but I've gotten confused several time sense the layout of the restaurant is a bit weird.
friendly reminder that I did like the game and as you said yourself you just starting to make this game. I hope that in the future I will see a few more updates to it, I have high hopes that this will be good one.
1. Will be fixed I hope, its hard to do it
2. They can hear you if you walk/run, they does not see you through walls, Later ill try to make it more obvious
3. Fixed, will upload hotfix soon
4. Fixed, will upload hotfix soon
5. WIll reduce some effects on the cameras
6. I tried to make it as gameplay balanced as it possible, but Im a newbie im game creating
hey wasd all go forward and tablet is straight up invisable and i can't see any of the cams
look down and youll see your watches and tablet (T & G)
Love the new update but in all honesty the crouching seems slower now than in the last build. Not trying to throw any sort of shade i promise but my character points the flashlight up for like 2 seconds before starting to crawl. This is kinda annoying when youre in chase and you have to time it. other than that and the usual problems the new update is fire and i appreciate what youre doing :)
I know the bug, but its better rather than having a delay between standing/crouch. Will try to fix it!
Youre right on that one. Thanks a ton for being active with the playerbase
Fixed it in the current build tho!
im on an asus chromebook and attempted to run the game through webgl and is basicly unplayable due to lag any idea on if the android port runs any better and release?
depends on what's your phone I guess?
I mean, this game is already very optimized (Ill just make a quick hotfix to improve it even more), so I dont know. You could try running a WEBGL build on your phone tho!
even though im on the old version of the game i'm still trying to complete night two (since I can't find the pizza slice lol ) but the game absolutely phenomenal even if there was some small bugs in them.Love the work ZuryAoki can't wait too see some new animatronic's and tasks added to the game.
Thanks! I recommend you to update the version - also, pizza slice in the older version doesnt randomly spawn so its location in the main stage.
https://ibb.co/TY4dSFg
Thank you so much.I was having trouble finding it
im stuck at first night is there onlie 1 charge station? Im running out of battery prety quick.
theres a charger in the toilet room and yes, its only one. Night 1 is simple - just enter kitchen, enter your office
and then if you wish, you can simply AFK for the rest of the night in front of the exit.
hope in next update made the animatronics can check the vent or made the player can't react with exit door if is 0 sanity, the vent was still safer and better than office.
sadly I wont be able to implement the both ideas. Ill try to rework the office tho...
Top of the scene for this game. It will expand as more enemies are added and upgraded.
Spoiler
1)Chica - ReverseCowgirl
2)Bonny - BlowJob
3)Foxy - FootJob
I love what you did with the game so far, i can't wait for more updates! <3
1 question - will there be more facesitting other then Chica catching you ? , like maybe someone's game over ?
Of course there will be!
Hello again Zury. Do to.. ahem- yes. A few issues and also lack of information to the task. (which we're waiting patiently waiting for to be fixed) Perhaps you can do a gallery option with all characters? I think we all would love that.~
why do you need a gallery when there are only 3 enemies and 3 scenes in the game. That's when the game is fully released or there will be many enemies and many scenes, then the meaning of the gallery will be.
agreed
Good point. Ill shut up.
I didnt mean anything rude to you tho(!)
Oh none taken, friend. ^^
Hello! Im thinking of making more additional nsfw scenes/nights for my boosty supports (even if I don't have them now XD). Its a bit unfair, but Ill keep up the itch io page ~1-2 months away from the boosty page.
Also, Ill definetly add a special button in menu which is called "Tips" or "Hints" because some people are struggling to read my hints while loading screens. :P
before this game blows up, is it possible for you to do something like hide a discord join link somewhere in the in game map for early player, I think the 1-2 month difference from the boosty and the itch.io is fine tho
After the hotfix Im working on - Ill publish a link to the discord server, you will be able to chat & vote & suggest & such without supporting my boosty, but it means no access to the prebuilds & extra stuff
version 0.2
noticed bugs
The bugs that were promised to be fixed in the next version are those bugs that affect the gameplay.
1) Player control
2) Crouch in ventilation
Bugs are noticed in the current version.
1) Sometimes the main character's head goes through the texture.
2) Sometimes the game crashes.
Worth adding.
AI patrolling.
1) Chica and Bonnie don't leave the stage. And foxy from his bay. It is necessary to make them patrol different locations. And then the game turns into a run from one room to another to fix the generator.
The question is where can a cupcake and a slice of pizza spawn.
And yes, I understand Russian well, I can write in Russian if it makes it easier for you.
1) they does not see you through walls. They hear you through the walls if you walk/run and you can restore the charge in toilet only when your 3 generators are up. Once they all off, you won't be able to recharge
2) Explain further - through walls if you are way too close to them?
3) Never experienced crashes.
1) Chica and Bonnie are supposed to patrol the stage, kitchen and mangle room. Their alternates partol spring stage, spawn location and foxy's cove. And foxy does leave her bay if you won't watch her camera for a long time/ trigger her once.
They spawn in a random locations, you gotta find them by yourself
1) Strange after your comment, the game stopped crashing. Apparently I had something.
2) Thanks for the clarification on the AI enemies.
3) when the head passed through the texture, this was also due to the fact that I was frantically turning my head.
And yes, the last questions.
1) How many enemies will there be besides the classics?
2) You plan to do joint MC grips.
3) And what cheats will you do after completing the game
1) besides the basic 5 from the fnaf 5, ~4 or more.
2) Im not good at english, what do you mean by "joint MC grips" (?)
3) probably infinite stats, noclip, speedhack, wallhack
Я имел виду групповой захват.
Я понял. Кстати, ВОЗМОЖНО, если эта идея понравится - реализую с аниматрониками золотой линейки.
Еще один неприятный баг. Когда тыкаешься своим личиком в стенки вентиляции то можно увидеть затекстурье и другие комнаты (можно подглядывать)
The author is not much illogical that the flashlight consumes energy from generators, and without it it is impossible to see at least something. I would add batteries for the flashlight.
might change in the future updates
Я уже успел просмотреть обновление. Приятно удивлен что сейчас появился рандом в спавне предметов это сделало игру более сложной. Но и багов я нашел не мало. Пока самый серьезный это то что Зайка видит сквозь стену туалета и атакует. (Продолжу искать подобное)
можем связаться где-нибудь вроде дискорда, чтобы у меня был точный список багов. Она тебя не увидела, а услышала - поскольку ты не полз и не стоял на месте а шёл, то она стригерилась на это. У всех аниматроников есть возможность не только видеть, но и слышать, причём у каждого аниматроника эта зона разная.
Hey Zury! Hoping you could explain a little. Or maybe i just missed something. Is Bonnie the only AI in-game at the moment? Or does the others add in through the nights?
2 night Chica
3 night Fexa
If i press A,S or D i move forward
known issue, working on it
loose suggestion - add version number to download zip so that it’s easier to track which version you already played and browser doesn’t rename downloads automatically to (1) (2) (3) etc.
Ok!
man in the next update can u made the player can move while using T or G because is a little annoying when u press for mistake T or G and u got stucked
Ill think about reworking player animations, limiting fps and fixind the crouch/wasd issue
I created an account just for this. Even then, this is some new stuff. Might as well support it.
ANYWAYS.
Here are a few things I have to say
1. Map
I get lost pretty easily. Guess that's probably just me though. It would be nice to have the tablet display the maps and the 3 generators, kinda like the original FNaF games.
2. Face is clipping through camera
Pretty hard to navigate through the dark hallways if all I see are eyeballs and teeth.
3. Walking is kind of clunky
Walking is really clunky, although I might just be my framerate, even low settings won't raise the Frames Per Second.
These are all I have to say. I'm supporting you dude, hope this project sees completion.
I just updated the game and fixed first and second issue. Try it out!
Ah, I played a night. Nice one. Pretty cool too, although the walking problem (that being somehow WASD moves the guard only forwards) is a slight issue.
will be fixed